capital = 417

add_ideas = {
	BEA_relic_of_choice
}

set_stability = 0.4
set_war_support = 0.01

set_convoys = 50

set_research_slots = 3

set_popularities = {
	# Neutral #
	academy = 57
	corporate = 17
	council = 20
	monarchy = 6
	# Hostile #
	criminal = 0
	cultist = 0
	terrorist = 0
	# Natural #
	grimm = 0
	tribal = 0
	wilderness = 0
}

set_politics = {
	ruling_party = academy
	last_election = "1000.1.1"
	election_frequency = 2
	elections_allowed = no
}

#### Characters ####
### Phase One ###
## Country Leaders ##
# Main #
recruit_character = BEA_ozpin
# Ideology #
recruit_character = BEA_various_ceos
recruit_character = BEA_student_council_president
recruit_character = BEA_student_king_candidate
recruit_character = BEA_cafeteria_kingpin
recruit_character = BEA_club_president
recruit_character = BEA_prankster_supreme
recruit_character = BEA_wild_grimm
recruit_character = BEA_nomadic_leadership
recruit_character = BEA_academy_grounds
## Advisors ##
# Cabinet #
# Theorist #
## Scientists ##
# Nuclear #
# Naval #
# Air #
# Land #
## Chiefs ##
# Army #
# Navy #
# Air #
## High Command ##
# Army #
# Navy #
# Air #
## Generals ##
# Field Marshal #
# Corps Commander #
# Admiral #
